Design Something for Someone
Advice I wish I would have followed sooner: don’t try to design for everyone.
Aiming to please the masses with your design may sound noble, but it's a surefire path to mediocrity.
Embrace this mantra instead: “Design something for someone.”
This principle is crucial for early-stage products. Target a niche, alleviate a particular pain point, and the result? Crystal-clear feedback and a passionate user base that can't help but spread the word.
The beauty of this approach is once you have a loyal user base, you’ll have momentum to carry you into new offerings and eventually build something for a wider audience.